Ike: Young Mercenary
➤ It's Ike!
➤ Distant counter built-in weapon
➤ Heavy Blade charges his Special faster
➤ Naturally high ATK and DEF stats
➤ Mediocre SPD
Distant Counter and Close Counter are the best skills in the game currently, and having it built-in passive to a weapon opens up more possibility for ways to adapt to the meta, this passive can be found in Ike’s Ragnel. He gets a brand new passive on his A skill slot called Heavy Blade that if Ike has higher ATK than his foe which he benefits well with his naturally high ATK stat. He also get Swordbreaker that fixes his match-up with other sword units (even the faster ones) as long as this sword unit isn’t equipped with Swordbreaker too.
Ike’s playstyle is very similar to Ryoma except he has slower SPD with the difference that Ike has to get sustain to keep going while Ryoma wants to get to critical HP to take advantage of his common set. He can learn Aether as Special and this would sustain him in battle by getting faster charges with Heavy Blade.
Soren: Shrewd Strategist
➤ Balanced stats
Soren is equipped with a new passive skill called Watersweep which is the magical counterpart of Windsweep. This skill can prevent the target enemy that uses tomes, staffs or dragonstones from retaliating if the user’s SPD is higher than the target’s but it will also prevent the user from making any follow-up attack on its target. Soren’s SPD will have trouble exceeding the SPD of the current common mages but other than that, he can utilize this skill on them. Like Windsweep, this still is good to supress skills like Vantage, Quick Riposte, etc.
Mist: Helpful Sister
➤ High RES
➤ Miracle on Special
➤ Spur Def Res grants buff for both DEF and RES
➤ Will have trouble with melee enemy with her low SPD and DEF
Mist seems to be a product of IS trying to make a healer that is enticing to use. She is better than other healers but not good enough for the people wanting to use her. They gave her the best skills among the staff units and also gave her a new passive C, Spur Def Res. It is a Spur skill that gives your allies +3 DEF and +3 RES. That’s a total of 6 buff value compared to normal Spur skills that has 4.
Titania: Mighty Mercenary
➤ High SPD, DEF, RES
➤ Cavalry movement
➤ New passive removes enemy's Special charge
Titania blusters high SPD, DEF and RES and will soar with a Horse Emblem setup. She will be an upgrade to your team if you had a Gunter or Frederick and switch them out for her. Titania gets a new passive B, Guard, that decrease enemy’s Special charge at the start of the combat. She virtually won’t be hit by any Special in combat as long as the enemy doesn’t double or her HP is above 80%. Her set makes her a good tank.