Top 10 Strongest Hero List: Season 18-20

Rank Hero
1 hector
2 ryoma
3 azura
4 reinhardt
5 ninian
6 ike
7 linde
8 julia
9 takumi
10 effie

Log: Reinhardt 8 ⇨ 4, Ninian 4 ⇨ 5, Julia 9 ⇨ 8, Takumi 5 ⇨ 9, Effie added to 10, Celica removed from 10

Effie – after considering additional Inheritance Tier List, she placed #10 on this list. Aside from her, only Reinhardt and Takumi got a big change in ranking and everyone else stayed the same.

Top 10 Strongest Hero List: Season 16-17

Rank Hero
1 hector_general_of_ostia
2 ryoma_peerless_samurai
3 azura_lady_of_the_lake
4 ninian_oracle_of_destiny
5 takumi_wild_card
6 ike_young_mercenary
7 linde_light_mage
8 reinhardt_thunder_s_fist
9 julia_naga_s_blood
10 celica_caring_princess

Log: Azura 2 ⇨ 3, Ninian 3 ⇨ 4, Takumi 4 ⇨ 5, Ryoma 5 ⇨ 2, Julia 8 ⇨ 9, Reinhardt 10 ⇨ 8, Celica added to 10, Lucina removed from 9

Celica – You can read my review about Celica and the other heroes on her banner here: https://grapefeh.wordpress.com/2017/05/26/rite-of-shadows-hero-review/

Lucina – Without Distant Counter, she struggles to keep up with the other sword units with it like Ryoma and Ike.

World of Shadows Hero Review

World of Shadows banners brings new units to Heroes equipped with some new skills that offers the current meta a bit of something new. Some of the new skills can be treated as a way to balance out few of the currently must-have skills in the game like Vantage, Quick Riposte and many more. These new skills might work well with some of the builds of the current units we have but it is best hold onto them first, if you are not a whale, until the banner ends to know if we can get a lower rarity version of the unit to use as a Skill Inheritance fodder.

alm_hero_of_prophecy Type Weapon Score
type_inf wpn1_sword ★★★

Alm: Hero of Prophecy

 Equipped with Falchion
 Windsweep stops activation of some skills
 Windsweep is a double-edged​ sword
 Mediocre SPD

Alm is equipped with Windsweep that prevents his target from retaliating from his attacks if his SPD ≥ 1 compared to the opponent’s but in return, he can’t follow up his attack when he initates the combat. This suppresses skills and prevent them from being used to protect themselves from the attack like Counter, Close Counter, Vantage, Quick Riposte, Breakers, etc as long as the target is not a tome, staff or stone user. Alm can use this skill in different ways. One of which is to poke a target to bring it out of a skill’s activation range, e.g. Alm can attack head first a Hector and remove him from Armad’s HP range. Another use of this skill is for a safe clean up on an enemy with low HP, e.g. a Takumi with Vantage on critical HP won’t be counter-attacking first but instead die. Windsweep will work well with units how has heavy ATK and high SPD which is Alm lacks. This is fixable, he can be inherited with Darting Blow which gives him +6 SPD on his initiates or Fury or Life and Death but this will depend on Alm’s role on your team.

I rolled Alm in this banner and use him as my clean up unit. Here is my build for him:

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faye_devoted_heart Type Weapon Score
type_inf wpn_colorless2 ★★★★

Faye: Devoted Heart

 Firesweep bow
 Slow SPD

Faye owns a new bow that can be inherited by other bow users. This bow is Firesweep Bow. This bow, like every other bow, is effective against flying units but what makes it unique is that is prevents the person equipped with this bow and it’s target from making any form retaliation. To make things clear, here are some example situations:

Unit A and B is has the same range.
1) Unit A is equipped with Firesweep bow and is initiating an attack to Unit B. Units B can counterattack. Unit A can follow up it’s initial attack.
2) Unit A is equipped with Firesweep bow and is getting attack by Unit B. Unit A can’t​ counter attack. Unit N can follow up it’s initial attack.

Like Windsweep, this can be used in different ways and is good in some situation except that Firesweep bow doesn’t have the restriction to making a follow up to an attack as long as the user’s SPD is enough for it. This is the problem with Faye, she has a natural SPD of 21/25/28 which means even with Darting Blow, the highest SPD she can reach is 34 without any help. She would be needing support from her team made to make her a hard carry but she can pass her bow to someone else with better stats if she doesn’t fit your team.

clair_highborn_flier Type Weapon Score
type_fly wpn1_spear ★★★

Clair: Highborn Flier

 Hit and Run is Drag Back v.2
➤ No different from other Pegasus Riders

There’s nothing special about Clair compared to the other Pegasus riders in the game except that she gets the a new skill, Hit and Run, which is a derived version of Drag Back without dragging his target back. The in-game description of this skill is confusing but if you see Clair’s movement in the Paralogue, you’ll understand how it works. This is an alternative skill to have for those builds with Drag Back which is commonly used to bring the unit back to safety, usually seen on glasscannon builds like Brave Axe Cherche. Reminder: This skill is only for melee units, so there will be no crazy builds like never ending stutter step build Leo.

lukas_sharp_soldier Type Weapon Score
type_inf wpn1_spear ★★★

Lukas: Sharp Soldier

 Very high DEF
 Can make a great wall
 Fortress Defense gives +5 Def for -3 ATK

Lukas boasts high DEF for an infantry unit that can reach to 41 naturally on boon. They also gave him Fortress Def to increase his already concrete wall DEF. It gives him +5 DEF but will lowers his ATK by 3. This skill looks very unappealing than the other A skills we have like the regular Defense+, Fury, etc. but I’m pretty sure we are yet to discover how to fit this skill on some builds. He also have Obstruct which he can make a choke point by himself and be a meat shield for his teammates against charging melee units.

Spring Festival Hero Review

We finally got our first batch of special costume units from the Spring Event which is Easter themed. We should not expect much from alternate costume units in terms of power because their real purpose is for fan service.

xander_spring_prince Type Weapon Score
type_cav wpn1_spear ★★★

Xander: Spring Prince

35 DEF on neutral
Live for Honor for farming badges
Good support + tank skill set
He has a big carrot

Spring Xander boasts high DEF of 35 on neutral. He will be good for tanking and countering sword users. He is equipped with a huge Carrot Lance that has 13 Might and heals 4 HP if you initiate the attack on an enemy. This is a decent lance compared to the other lances in the game right now and it doesn’t necessarily need to be changed. His Assist is Swap which is good saving an ally out of an enemy’s sight and changing the aggro to Xander. Spring Xander also brings Fortify Def that gives allies adjacent to him +4 DEF buff. This set makes him a unit whose job is to bail out an ally out of a sword unit range and counter that enemy. You can improve Spring Xander’s role by giving him Triangle Adept on A and Swordbreaker on B to ensure a kill on every sword user that will touch him.

Spring Xander also holds Live for Honor which gives bonus 1.5x to badge earn on Training Tower, however, we still on have a clear purpose for farming badges so this Passive might be useless for now.

camilla_spring_princess Type Weapon Score
type_fly wpn2_green ★★★★★

Camilla: Spring Princess

First flier mage unit in the game
Can access areas a normal mage can't reach to snipe enemies
Will benefit from Hone Flier/Fortify Flier
Can access areas a normal mage can't reach to snipe enemies
 Green Egg, her weapon, is not that amazing

Spring Camilla is the first mage flier unit in Heroes. This makes her very desirable to get in this banner. Her default weapon is Green Egg with 11 Might and the same healing passive as Carrot Lance. This is a mediocre weapon compared to other Green Tomes we have. She is given an Assist skill, Rally Attack, instead of a Special. Her passives are Defiant SPD and Live for Bounty on A and B respectively. (Note: Live for Bounty has a typo in its description, it does not actually increase the number of badges, but rather the number of shards and crystals gained.) Her set looks unappealing but her true potential blooms with Skill Inheritance. You can give Spring Camilla Gronnblade which will benefit her so much if you’ll be having a unit with either Hone Flier or Fortify Flier. It is an instant minimum +8 to her damage and can possibly reach +18 damage with a single Hone Flier. This concept is the same as cavalry teams(horse emblem) except fliers have higher BST than cavalry units in exchange for their bow weakness which is better for Arena. This makes her a flying Nino that can snipe enemies anywhere without the bother of terrains and packs more nuking power. Now tell me that isn’t terrifying.

chrom_spring_exalt Type Weapon Score
type_inf wpn1_axe ★★★

Chrom: Spring Exalt

Axe Experience makes training axe units fasters
 Mediocre like his normal version

This version of Chrom is as unappealing as his normal version is, both in his default skill set and art. He has a Carrot Axe that is not different with Carrot Lance and  works like a lesser version of the Falchion, if you think about it. As Assist, they gave him Shove and for Passives, he gets 2 skills that is new to the game; Attack/Def+ and Axe Experience. Axe Experience gives additional 2x experience to every axe units in your team, this is good to shorten your trips in the Training Tower when maxing your axe hero. Attack/Def+ grants +2 to both ATK and DEF stat. This skill gives +4 stats compared to the normally +3 of the respective Passive A stat plus. This passive is efficient but in some cases the +3 stat is better. Attack/Def+ of Spring Chrom looks good for passing down to a different unit that needs it more but since he is a special event unit, you might not want to.

lucina_spring_exalt Type Weapon Score
type_inf wpn2_blue ★★★★

Lucina: Spring Exalt

Can be a pseudo Linde
Swift Sparrow give +4 on both ATK and SPD when initiating combat

I have a feeling we will be getting more alternate version of Lucina on every special event. Aside from her art, Spring Lucina’s base stat alone is very appealing. Her base ATK is acceptable and her SPD is high that she can make her double on most units. Her weapon is Blue Egg which is a blue version of Green Egg. She has an Assist, Rally Speed, which is a nice niche. She is also equipped with Seal Res as Passive on B. Lastly, she is brings a new Passive skill that is introduced first with her named Swift Sparrow. This procs when you initiate combat and it’s effect is to buff your unit +4 to both ATK and SPD until the end of combat. Like Attack/Def+, Swift Sparrow buffs your unit for a total of +8 while the regular buff combat Passive A only gives +6. It is more efficient than the normal ones but again, on some situations +6 on a stat alone is better that just +4. With all of this combined, she can nuke most of her target. We can say she is a pseudo Linde but Linde is still the queen of blue tome.

Blazing Shadows Hero Review

ninian_oracle_of_destiny Type Weapon Score
type_inf wpn3_blue ★★★★★

Ninian: Oracle of Destiny

3rd unit to get Dance Assist skill
Flexible ways to give allies DEF and RES buffs
Fortify Dragons give +6 to both DEF and RES
 Receives effective damage against Falchion users and Naga

Ninian is a new manakete dancer added to Heroes’ roster. Even though she is a dragon her BST (Base Stat Total) is low compared to the other manaketes. She is currently the third unit in this game who can enable another ally to move again with Dance/Sing skill. Now, players who want a team composition with a dancer/bard have an option between Azura, Olivia and Ninian.

Her weapon is Light Breath, if she initiates combat she can give +4 DEF and RES to her adjacent allies for added bulk to them. This will give you options as to whether you want to give an ally another chance to move or give them added survivability depending on the situation. If ever you find your Ninian cornered and low in HP, she can also escape danger with her passive Escape Route and teleport to an ally to safety even on the other side of the map. Finally, the last skill on her set is Fortify Dragons which buffs ally manaketes’ DEF and RES by 6 if they are adjacent to her at the start of the turn. This opens up for dragon team compositions but unless we get an offensive version of this buff, we can’t make an overpowered dragon team.

karel_sword_demon Type Weapon Score
type_inf wpn1_sword ★★★★

Karel: Sword Demon

He can use his Special almost every battle
Additional +10 damage when performing his Special
High reward for bringing his HP to low
 Must be played with caution

As some may say, Karel is what Lyn aspires to be in this game. Karel is a deadly revenge killer in a way that if you can’t ORKO him, he can wipe your whole team or the other way around if he is on your side. Karel’s weapon is Wo Dao that gives +10 damage when he performs his Special. His Special is Reprisal which has a 2 charge cooldown that he can execute almost every battle granted that he do a follow up on his target. Think of him like Catria, who seems to always use her Special whenever she goes in battle. He is also packed with Defiant ATK that actives when he is below half HP that boost his ATK by 7. This synergizes well with his last passive, Desperation, that makes him do his follow up immediately after his first strike when he initiates combat below 75% HP. This makes him better than Lyn with Galeforce in being a high risk high reward unit which for her, is very hard to pull off in the current flow of games in Heroes.

priscilla_delicate_princess Type Weapon Score
type_cav wpn_colorless3 ★★★

Priscilla: Delicate Princess

Big heals for target with lower health
Can buff RES and DEF of allies 
Covers a lot of ground

Priscilla is the mobile version of Wrys or Lissa. She has burst heal that scales with her target’s missing HP. She also has defensive buffs from her Special Still-Water Balm and a passive aura, Spur Def. Again, like the other healers we have in the game, their value is still pretty low.

jaffar_angel_of_death Type Weapon Score
type_inf wpn_colorless1 ★★★

Jaffar: Angel of Death

High ATK and SPD stats
Different ways to weaken his enemies
Has to pick carefully on which mage to target with his low RES

Jaffar is a ninja that packs a lot of punch with his high base ATK and SPD combined with Life and Death passive and is equipped with Deathly Dagger, which has the highest damage of all the current daggers in the game. His dagger can both debuff and deal non-lethal true damage after combat. In the situation where he can’t finish off his target, his allies can easily kill them after with all the casualties done to them by Jaffar.

rebecca_wildflower Type Weapon Score
type_inf wpn_colorless2 ★★

Rebecca: A Wildflower

Has a heal
ATK debuff on target enemy
+6 SPD when initiating combat

There’s seems to be nothing special about this girl except as a back line support with her high offensive stat and Threaten ATK passive but other heroes can do this job better.

lucius_the_light Type Weapon Score
type_inf wpn_colorless3 ★★★

Lucius: The Light

Inflicts 10 non-lethal true damage to enemy after combat
Miracle can make him endure death
 His heals scales with lowering his HP

Lucius has an interesting skill set that makes him slightly unique to other healers but not really any better. First thing you’ll notice in his skills is Miracle. Miracle, like its name, is a Special with a 5 charge cooldown that when Lucius’ HP goes down to 0, he turns it to 1 and survive that combat. Note that Specials of healers can be charged through healing, meaning Lucius can heal his allies to charge his Miracle so it will be ready in case of emergency. This works well with his healing skill, Martyr, that scales his heals based on his own missing health (but it add +1 charge to his Special’s cooldown making it 6).