Bridal Blessing Hero Review

caeda_talyss_bride Type Weapon Score
type_inf wpn2_blue ★★★

Caeda: Talys’s Bride

 Good offenses
 Some ally supporting options

Bride Caeda is identical to Spring Lucina in terms of almost everything, where Spring Lucina is a lesser Linde but not by much. She is a speedy blue mage with high RES and a decent ATK that can’t one shot anyone but enough for a ORKO. Her Weapon is Blessed Bouquet that buffs her allies within 2 spaces of her for +2 DEF and RES when she initiates an attack on a foe. Her Special is Iceberg that will output big numbers since it scales with her high RES. She is given Hone SPD on C but also she gets a new passives on A, Attack Res +2. From it’s name, it grants her +2 on ATK and RES and like similar skills, it is out valued by the other passives on this slot. Her support role is just an icing on top of her speedy mage class cake. She is not a full time support and will not take the job of Eirika or Ephraim but it’s nice to have a few tricks on her sleeves.

lyn_bride_of_the_plains Type Weapon Score
type_inf wpn_colorless3 ★★★★★

Lyn: Bride of the Plains

 Disables target's ability counterattack 
 High SPD
 Squishy against physical units

Bride Lyn is an exceptional staff user that receives a brand new staff and a brand new passive that would add usefulness to the healer role. This weapon is not a legendary one so you can pass it to every staff user, this staff is Candlelight. Candlelight lays a debuffs to her foe after combat that disables it’s ability to retaliate further until it’s next action. This is very useful for putting her allies in a good position to attack an enemy safe from their counter attacks. But sometimes Bride Lyn might not be in a good condition to put this status on her target, this is where her new passive, Dazzling Staff, comes in. This passive suppresses enemy’s retaliation first thing after Bride Lyn does her attack like Windsweep but without a condition to meet. She can debuff every hero she initiates as long as the target doesn’t have Vantage or something a like. The other skills on her set are the typical skill of a healer.

cordelia_perfect_bride Type Weapon Score
type_inf wpn_colorless2 ★★★★

Cordelia: Perfect Bride

 Great offensive stats
 Choices of support option for the team

Bride Cordelia is a bow type unit that kept her offensive stat the same from her original version but became squishier. Like the other Bride units, she is a support on top of her main role. She play around choosing between going offense so she can give defensive stuff to her allies or assist an ally instead to buff it’s offenses. If she chooses to attack an enemy, she can give allies within 2 spaces+2 DEF and RES from her Weapon’s passive, Cupid Arrow, and also heal adjacent allies for 7 HP from her Breath of Life passive on C. The other one is she can buff an ally for +3 ATK and SPD with her new Assist skill, Rally Attack Speed. This isn’t much compared to what Eirika or Ephraim can give to a unit but this is a niche to have in dire situation. And the last skill in her set is Escape Route, but IMO Wings of Mercy would work better with her other skills.

charlotte_money_maiden Type Weapon Score
type_inf wpn1_spear ★★★

Charlotte: Money Maiden

 Great stats
 Gets +6 SPD when HP 3 greater than the enemy
 Outclassed by other same type units

Charlotte doesn’t seems so special except for a tease of the possible next hero banner like what they did with Xander. Her stats are well balanced and with her good SPD and decent defenses, she can tank some hits greatly. She also get a brand new passive, Wind Boost, on A that gives her +6 SPD if her HP is more than 3 of the enemy. This is like Darting Blow but with a different condition. She could hit 41 SPD all by herself with a SPD boon.

World of Shadows Hero Review

World of Shadows banners brings new units to Heroes equipped with some new skills that offers the current meta a bit of something new. Some of the new skills can be treated as a way to balance out few of the currently must-have skills in the game like Vantage, Quick Riposte and many more. These new skills might work well with some of the builds of the current units we have but it is best hold onto them first, if you are not a whale, until the banner ends to know if we can get a lower rarity version of the unit to use as a Skill Inheritance fodder.

alm_hero_of_prophecy Type Weapon Score
type_inf wpn1_sword ★★★

Alm: Hero of Prophecy

 Equipped with Falchion
 Windsweep stops activation of some skills
 Windsweep is a double-edged​ sword
 Mediocre SPD

Alm is equipped with Windsweep that prevents his target from retaliating from his attacks if his SPD ≥ 1 compared to the opponent’s but in return, he can’t follow up his attack when he initates the combat. This suppresses skills and prevent them from being used to protect themselves from the attack like Counter, Close Counter, Vantage, Quick Riposte, Breakers, etc as long as the target is not a tome, staff or stone user. Alm can use this skill in different ways. One of which is to poke a target to bring it out of a skill’s activation range, e.g. Alm can attack head first a Hector and remove him from Armad’s HP range. Another use of this skill is for a safe clean up on an enemy with low HP, e.g. a Takumi with Vantage on critical HP won’t be counter-attacking first but instead die. Windsweep will work well with units how has heavy ATK and high SPD which is Alm lacks. This is fixable, he can be inherited with Darting Blow which gives him +6 SPD on his initiates or Fury or Life and Death but this will depend on Alm’s role on your team.

I rolled Alm in this banner and use him as my clean up unit. Here is my build for him:


faye_devoted_heart Type Weapon Score
type_inf wpn_colorless2 ★★★★

Faye: Devoted Heart

 Firesweep bow
 Slow SPD

Faye owns a new bow that can be inherited by other bow users. This bow is Firesweep Bow. This bow, like every other bow, is effective against flying units but what makes it unique is that is prevents the person equipped with this bow and it’s target from making any form retaliation. To make things clear, here are some example situations:

Unit A and B is has the same range.
1) Unit A is equipped with Firesweep bow and is initiating an attack to Unit B. Units B can counterattack. Unit A can follow up it’s initial attack.
2) Unit A is equipped with Firesweep bow and is getting attack by Unit B. Unit A can’t​ counter attack. Unit N can follow up it’s initial attack.

Like Windsweep, this can be used in different ways and is good in some situation except that Firesweep bow doesn’t have the restriction to making a follow up to an attack as long as the user’s SPD is enough for it. This is the problem with Faye, she has a natural SPD of 21/25/28 which means even with Darting Blow, the highest SPD she can reach is 34 without any help. She would be needing support from her team made to make her a hard carry but she can pass her bow to someone else with better stats if she doesn’t fit your team.

clair_highborn_flier Type Weapon Score
type_fly wpn1_spear ★★★

Clair: Highborn Flier

 Hit and Run is Drag Back v.2
➤ No different from other Pegasus Riders

There’s nothing special about Clair compared to the other Pegasus riders in the game except that she gets the a new skill, Hit and Run, which is a derived version of Drag Back without dragging his target back. The in-game description of this skill is confusing but if you see Clair’s movement in the Paralogue, you’ll understand how it works. This is an alternative skill to have for those builds with Drag Back which is commonly used to bring the unit back to safety, usually seen on glasscannon builds like Brave Axe Cherche. Reminder: This skill is only for melee units, so there will be no crazy builds like never ending stutter step build Leo.

lukas_sharp_soldier Type Weapon Score
type_inf wpn1_spear ★★★

Lukas: Sharp Soldier

 Very high DEF
 Can make a great wall
 Fortress Defense gives +5 Def for -3 ATK

Lukas boasts high DEF for an infantry unit that can reach to 41 naturally on boon. They also gave him Fortress Def to increase his already concrete wall DEF. It gives him +5 DEF but will lowers his ATK by 3. This skill looks very unappealing than the other A skills we have like the regular Defense+, Fury, etc. but I’m pretty sure we are yet to discover how to fit this skill on some builds. He also have Obstruct which he can make a choke point by himself and be a meat shield for his teammates against charging melee units.

Spring Festival Hero Review

We finally got our first batch of special costume units from the Spring Event which is Easter themed. We should not expect much from alternate costume units in terms of power because their real purpose is for fan service.

xander_spring_prince Type Weapon Score
type_cav wpn1_spear ★★★

Xander: Spring Prince

35 DEF on neutral
Live for Honor for farming badges
Good support + tank skill set
He has a big carrot

Spring Xander boasts high DEF of 35 on neutral. He will be good for tanking and countering sword users. He is equipped with a huge Carrot Lance that has 13 Might and heals 4 HP if you initiate the attack on an enemy. This is a decent lance compared to the other lances in the game right now and it doesn’t necessarily need to be changed. His Assist is Swap which is good saving an ally out of an enemy’s sight and changing the aggro to Xander. Spring Xander also brings Fortify Def that gives allies adjacent to him +4 DEF buff. This set makes him a unit whose job is to bail out an ally out of a sword unit range and counter that enemy. You can improve Spring Xander’s role by giving him Triangle Adept on A and Swordbreaker on B to ensure a kill on every sword user that will touch him.

Spring Xander also holds Live for Honor which gives bonus 1.5x to badge earn on Training Tower, however, we still on have a clear purpose for farming badges so this Passive might be useless for now.

camilla_spring_princess Type Weapon Score
type_fly wpn2_green ★★★★★

Camilla: Spring Princess

First flier mage unit in the game
Can access areas a normal mage can't reach to snipe enemies
Will benefit from Hone Flier/Fortify Flier
Can access areas a normal mage can't reach to snipe enemies
 Green Egg, her weapon, is not that amazing

Spring Camilla is the first mage flier unit in Heroes. This makes her very desirable to get in this banner. Her default weapon is Green Egg with 11 Might and the same healing passive as Carrot Lance. This is a mediocre weapon compared to other Green Tomes we have. She is given an Assist skill, Rally Attack, instead of a Special. Her passives are Defiant SPD and Live for Bounty on A and B respectively. (Note: Live for Bounty has a typo in its description, it does not actually increase the number of badges, but rather the number of shards and crystals gained.) Her set looks unappealing but her true potential blooms with Skill Inheritance. You can give Spring Camilla Gronnblade which will benefit her so much if you’ll be having a unit with either Hone Flier or Fortify Flier. It is an instant minimum +8 to her damage and can possibly reach +18 damage with a single Hone Flier. This concept is the same as cavalry teams(horse emblem) except fliers have higher BST than cavalry units in exchange for their bow weakness which is better for Arena. This makes her a flying Nino that can snipe enemies anywhere without the bother of terrains and packs more nuking power. Now tell me that isn’t terrifying.

chrom_spring_exalt Type Weapon Score
type_inf wpn1_axe ★★★

Chrom: Spring Exalt

Axe Experience makes training axe units fasters
 Mediocre like his normal version

This version of Chrom is as unappealing as his normal version is, both in his default skill set and art. He has a Carrot Axe that is not different with Carrot Lance and  works like a lesser version of the Falchion, if you think about it. As Assist, they gave him Shove and for Passives, he gets 2 skills that is new to the game; Attack/Def+ and Axe Experience. Axe Experience gives additional 2x experience to every axe units in your team, this is good to shorten your trips in the Training Tower when maxing your axe hero. Attack/Def+ grants +2 to both ATK and DEF stat. This skill gives +4 stats compared to the normally +3 of the respective Passive A stat plus. This passive is efficient but in some cases the +3 stat is better. Attack/Def+ of Spring Chrom looks good for passing down to a different unit that needs it more but since he is a special event unit, you might not want to.

lucina_spring_exalt Type Weapon Score
type_inf wpn2_blue ★★★★

Lucina: Spring Exalt

Can be a pseudo Linde
Swift Sparrow give +4 on both ATK and SPD when initiating combat

I have a feeling we will be getting more alternate version of Lucina on every special event. Aside from her art, Spring Lucina’s base stat alone is very appealing. Her base ATK is acceptable and her SPD is high that she can make her double on most units. Her weapon is Blue Egg which is a blue version of Green Egg. She has an Assist, Rally Speed, which is a nice niche. She is also equipped with Seal Res as Passive on B. Lastly, she is brings a new Passive skill that is introduced first with her named Swift Sparrow. This procs when you initiate combat and it’s effect is to buff your unit +4 to both ATK and SPD until the end of combat. Like Attack/Def+, Swift Sparrow buffs your unit for a total of +8 while the regular buff combat Passive A only gives +6. It is more efficient than the normal ones but again, on some situations +6 on a stat alone is better that just +4. With all of this combined, she can nuke most of her target. We can say she is a pseudo Linde but Linde is still the queen of blue tome.